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Sunday's day-long tutorial helped kick off the 2013 mHealth Summit and gave potential app developers a chance to go to school.
With a sizable presence in the Exhibit Hall and a five-hour workshop on Wednesday afternoon, Ben Sawyer and his Games for Health Project are hoping for some meaningful encounters between game-developers and healthcare providers (and investors) at this week's mHealth Summit.
Dreamers rubbed elbows with investors at Sunday's Venture+ Forum, and were told they'd only be successful if they could make consumers embrace health.
As the mHealth Summit prepares to open next week, it's time to take stock of the industry's growth around the globe, from Europe to Australia.
Patient engagement is the cornerstone of mhealth at a hospice where technologies are enabling patients to skip the emergency room and often times stay home, safely.
From inactivity to depression to end-of-life care, games have the potential to bridge gaps between clinician and patient. But health organizations still have a ways to go in adoption.